
From Hong Kong comes word that XCM’s XFPS 360 has successfully completed testing and will be available in stores soon. The device allows Xbox 360 gamers attach all standard PS/2 input devices, as well as USB Keyboards and mice, to the Xbox 360 to play in FPS or any other games they want to; XFPS also allows the use of traditional PlayStation 2 controllers and peripherals.
As noted, the device will ship with a default ‘WASD’ setting, but gamers will be able to freely alter key mapping via an included programming function. More information will be announced soon, including pricing details.

According to Gamebrink, the PS3 Sixaxis controller is now working under Windows. Apparently, the controller is a USB HID device that needs special initialization under Windows. The steps, and the files required, are listed on the site.

If you’re one of those rare breeds of Mac users and happen to own a Xbox 360, you just might want to check this out. Someone has created a USB driver for the Xbox 360 controller to make it work on an OSX machine; it also includes support for the Apple Force Feedback library and is licensed under the GPL.
The driver currently supports only a few games on the OS, including Halo and MacMAME. The author plans on updating this driver to support Microsoft’s USB dongle to allow the wireless controller to work with the Apple OS.













