CellFactor Gets Release Date
Posted on Saturday, August 5th, 2006 in PC | Comments
Tags: , , , , , , ,

Artificial Studios has announced the December 2006 release of CellFactor: Revolution, an action FPS that was originally a showcase for the AGEIA PhysX processor.

Developed in conjunction with Immersion Games, CellFactor has players manipulate thousands of objects simultaneously through psychic power, control vehicles and fight against AI-controlled opponents or challenge friends in the network mode. Some details:

The game will be used to highlight the latest advancements and PhysX capabilities at QuakeCon 2006 in Dallas. To be held on August 5 from 2.30-3.30, the presentation is expected to draw up to 1000 event attendees. It will also be on display in AGEIA’s booth at the expo from August 3-6.

Revolution, Sumo on amBX Bandwagon
Posted on Sunday, March 26th, 2006 in GDC 2006 | Comments
Tags: , , ,

Word comes from Philips that Revolution Software and Sumo Digital have signed on to develop their games to take advantage of the company’s amBX technology. Here’s a bit on the new technology:

Due for release in May 2006, amBX technology will offer a full ’sensory surround experience’ to computer and video gamers by empowering developers with the ability to use light, colour, sound, heat and even airflow in the real world during gameplay - creating an Ambient Intelligent environment in the process.

Blending a scripting language, software engine and architecture, amBX has been designed to deliver all-new player experiences through enabled devices such as LED colour-controlled lights, active furniture, fans, heaters, audio and video, all placed strategically around a player’s room. amBX goes even further to provide the support framework for peripheral manufacturers to develop these enabled products, empowering both developers and publishers to amBX-enable and enhance their games.

Devices and peripherals supporting amBX technology will be officially launched this May.