
We all know how cheap and easy it is to develop for the Wii. To make it even easier, Garage Games today announced that it will be licensing its Torque Game Engine out to studios developing for the Nintendo console.
Dubbed Torque on Wii, the engine is based on the popular PC development tools and will provide built-in support for the Wii controller, making it a complete package for both disc-based and downloadable Wii games.
Additionally, it also supports advanced graphical features on the console, including mesh rendering, environmental effects, as well as networked multiplayer support, collision detection, physics and more. In fact, the engine is currently being used by Pronto Games, who are using to power their Wii-exclusive The Destiny of Zorro.













