
Director of upcoming animated film Avatar, as well as creator of classics such as Titanic and The Terminator, James Cameron believes that the future of gaming lies within stereoscopic displays, which are essentially tools to fool the brain into thinking the image has depth.
Speaking at Microsoft’s Advance 2008 Conference, Cameron claimed stereo production to be the “next big thing”, noting the importance of such a concept with a first-person shooter. He revealed that the game adaptation of the upcoming 3D film currently sports stereoscopic imagery via 3D glasses. However, he pointed out that there are certain displays in the market that do not require special glasses to get the effect.
“When you are viewing in stereo, which is what we do, more neurons are firing. More blood is pumping through the brain, Cameron concluded. “We are born seeing in three dimensions. Most animals have two eyes and not one. There is a reason I think.”
The game is due out alongside the film which is scheduled for release next year.

Ubisoft has announced that it will develop and publish a game based on James Cameron’s upcoming film Avatar (Wikipedia), which is set to hit movie theatres in May 2009. Cameron is an esteemed film director, whose previous films include The Abyss, Aliens, The Terminator and Terminator 2: Judgment Day. Here’s the scoop on the game:
“Avatar” is the story of an ex-Marine who finds himself thrust into hostilities on an alien planet filled with exotic life forms. As an Avatar, a human mind in an alien body, he finds himself torn between two worlds, in a desperate fight for his own survival and that of the indigenous people. More than ten years in the making, Avatar marks Cameron’s return to feature directing since helming 1997’s Titanic, the highest grossing film of all time and winner of eleven Oscars including Best Picture. The “Avatar” cast includes Sam Worthington, Zoe Saldana, and Sigourney Weaver. Academy Award-winning visual effects house, WETA Digital, renowned for its work in “The Lord of the Rings” Trilogy and “King Kong,” will incorporate new intuitive CGI technologies to transform the environments and characters into photorealistic 3D imagery that will transport the audience into the alien world rich with imaginative vistas, creatures and characters.
When asked about the game, James Cameron commented: “We are creating a world rich in character, detail, conflict and cultural depth. It has the raw material for a game that the more demanding gamers of today will want to get their hands on - one that is rich in visuals and ideas, and challenging in play. I told the Ubisoft team I wanted them to be free to do their very best work, and not think of this as a movie-based game. They responded with a fully realized presentation which captured the soul of the world and the characters, while promising to be a knockout game on its own terms. Their passion inspired my confidence that they are going to do something transcendental.”
No details on the game itself were revelead since it’s too early for that because the game is set to launch alongside the movie, which as mentioned above will open in May 2009.













