
Wideload Shorts sends word that it will release Cyclomite, an online browser-based game to support its launch of InstantAction, an online gaming site. To be released early next year, the game will have players pilot the titular vehicle through relentless meteor storms. There will be two multiplayer modes, hundreds of co-operative multiplayer levels, and a competitive versus multiplayer mode.
“For InstantAction to succeed, we need to have the top Indie developers participating. So we are stoked to have Wideload bring us an original title,” said Josh Williams, CEO of Garagegames.com. “We haven’t stopped there. We expect other top developers to announce their support Instant Action in the coming months.”
InstantAction.com is the first web-based game network that will provide original action games through standard web browsers. The site will go live during January 2008.

We all know how cheap and easy it is to develop for the Wii. To make it even easier, Garage Games today announced that it will be licensing its Torque Game Engine out to studios developing for the Nintendo console.
Dubbed Torque on Wii, the engine is based on the popular PC development tools and will provide built-in support for the Wii controller, making it a complete package for both disc-based and downloadable Wii games.
Additionally, it also supports advanced graphical features on the console, including mesh rendering, environmental effects, as well as networked multiplayer support, collision detection, physics and more. In fact, the engine is currently being used by Pronto Games, who are using to power their Wii-exclusive The Destiny of Zorro.













