
LucasArts has announced that it has partnered with Pixelux Entertainment to include “revolutionary” Digital Molecular Matter (DMM) technology into all internal titles currently in development for next-gen consoles. The technology is exclusive to LucasArts beginning with Indiana Jones 2007 and continuing with the next Star Wars experience.
DMM is a breakthrough in material physics making completely interactive environments that react as they would in real life: from crumbling walls to shattering glass and even swaying plant life.
If a structure exists - big or small, dense or thin, floppy or rigid - DMM causes it to react in the same way dictated by reality. For example, unlike what you’d see in current-gen games, wood doesn’t simply break apart along a predetermined seam every time - rather, it splinters into countless pieces from the exact point of impact, also taking into account the amount of sheer force exerted. The same rules apply to any substance imaginable: Rubber bends and snaps back into place. Glass shatters. Crystal fractures. Stone crumbles. Carbonite (yes, the very alloy that encased Han Solo) dents.With DMM in action, a Jedi unleashes the Force like never before. His violent Force push hurtles a helpless stormtrooper through a stone column, blasting it apart. Moments later, the sudden lack of support causes the building to smash to the ground, piece by piece. Meanwhile, a virtual Jabba the Hutt presides over his court, as rolls of gelatinous fat bounce and jiggle thanks to a body composed of DMM.
LucasArts will demonstrate DMM technology during a behind-closed-doors tech demo at E3.













