BioWare Gets Qube
Posted on Friday, December 28th, 2007 in In Other News |
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BioWare has announced that it has added PipelineFX’s Qube as the latest piece of technology to be added to its stable of development tools. It is described as a “distributed processing and render farm management system” that enhances “productivity through pipeline acceleration”, whatever that means.

Halo 3 Sells 5 Million, Mass Effect 1 Million
Posted on Thursday, December 13th, 2007 in Xbox 360 |
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While talking to GameDaily BIZ, Microsoft corporate VP of marketing Jeff Bell revealed that Halo 3 has sold more than 5 million copies since the game’s release in September. The game totaled over 3 million copies in its first month according to sales figures from September.

Bell also noted that Mass Effect, BioWare’s Xbox 360-exclusive action-RPG, has also seen mass sales, shifting over 1 million copies within its first three weeks on the market.

BioWare Working on Star Wars MMO?
Posted on Wednesday, October 24th, 2007 in PC, PS3, Xbox 360 |
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Primotech has a story up where they carry word from a “source close to BioWare” that the studio’s next game will be a MMORPG based on the Star Wars: KOTOR universe. The game was originally released back in 2003 and has become a seminal hit.

Their source states that the game is being developed by the company’s Austin studio, which was formed in 2006 and is headed by James Ohlen, whose past credits include the first KOTOR, Neverwinter Nights and the Baldur’s Gate series, all legendary RPGs.

As expected, no other details are currently known about the game.

Mass Effect Gold, Collector’s Edition Detailed
Posted on Monday, October 22nd, 2007 in Xbox 360 |
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Bringing good news to gamers (and to Ethan, in particular), Microsoft and BioWare today announced that Mass Effect has gone gold; they also offered details on the limited collector’s edition. Available through participating retailers, the collector’s edition will offer the following bonus materials:

The highly anticipated Xbox 360-exclusive RPG is now slated for release in November. As expected, the collector’s edition will charge a $10 premium over the standard version.

EA Buys BioWare and Pandemic; Gamers Mourn Death of Industry
Posted on Tuesday, October 16th, 2007 in Industry |
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In a deathblow to the gaming industry, EA announced that it will acquire both BioWare and Pandemic Studios, two of the finest game developers in the world. The former is well-known for its action role-playing games, including upcoming Mass Effect which is being published by Microsoft, though the property is now owned by EA. Pandemic is popular for creating the Mercenaries series, one of the best open-world games out there. Both studios employ roughly 800 people spread across four locations: Edmonton, Canada; Los Angeles; Austin; and Brisbane, Australia.

“These are two of the most respected studios in the industry and I’m glad to be working with them again. They’ll make a strong contribution to our strategic growth initiatives on quality, online gaming and developing new intellectual properties,” said John Riccitiello, EA’s Chief Executive Officer. “We also expect this will drive long-term value for our shareholders.”

“Pandemic Studios remains focused on attracting the best talent and creating blockbuster action games,” said Josh Resnick, president and cofounder of Pandemic Studios. “As a worldwide publishing leader, EA represents the ideal partner to bring our titles to market as global entertainment events.”

“We are truly excited by John Riccitiello’s new vision for EA,” said Ray Muzyka, co-founder and CEO of BioWare. “This vision is consistent with BioWare’s focus on crafting the highest quality story-driven games in the world. It will enable us to further the careers of the passionate, creative and hard working teams at BioWare Edmonton and BioWare Austin.”

Mass Effect Collector’s Edition Detailed
Posted on Saturday, October 6th, 2007 in Xbox 360 |
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Details of the collector’s edition for Mass Effect were revealed by Microsoft. The limited edition will include a tie-in novel called “Galactic Codex: Essentials,” an art book and a bonus DVD with videos about the art and interactive storytelling.

No pricing details were revealed, though it can be assumed that it’ll be a $10 premium over the standard version. The highly anticipated BioWare RPG is scheduled for release on November 20.

BioWare RPG Dated
Posted on Tuesday, September 4th, 2007 in In Other News |
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Mass Effect, the highly anticipated RPG from BioWare, has finally been dated. The game is set for release on November 20 for the Xbox 360 across North America.

Fallout 3 Screenshots
Posted on Sunday, August 26th, 2007 in GC 2007, PC, PS3, Xbox 360 |
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Four new high-resolution Fallout 3 screenshots have been released. Check out this upcoming action-RPG.


BioWare Goes Perpetual
Posted on Sunday, July 22nd, 2007 in PC, PS3, Xbox 360 |
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In more BioWare news, the company has licensed Perpetual Entertainment’s online technology platform for an upcoming unannounced MMO title.

“We evaluated numerous technology solutions to serve as the service backbone of our first MMO title and feel Perpetual’s online platform is the best fit,” said Gordon Walton, Co-Studio Director of BioWare Austin. “The Perpetual team has years of experience building infrastructure and tools for online games and we are thrilled to be working with them.”

The Pepertual online platform offers modules necessary to deploy and operate any modern online game, as well as a collection of in-game features and services, including player management, billing, load-balancing, community management and more.

Jade Empire PC Delayed
Posted on Tuesday, December 19th, 2006 in PC |
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2K Games sent out word that Jade Empire: Special Edition for the PC will ship on February 26, 2007. It is a delay from the title’s original release period of January 2007.

BioWare Goes PhysX
Posted on Tuesday, November 14th, 2006 in PC, PS3, Xbox 360 |
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AGEIA sends word that BioWare is integrating its PhysX technology into its next-gen Eclipse Engine for PC and next-gen consoles. The development studio will be using the physics solution in Dragon Age, as well as in future titles.

Those looking forward to upgrade their physics can purchase the AGEIA PhysX processor available now in computers from Dell and Alienware; it is also available as add-in boards from ASUS and BFG Technologies.

Mass Effect Screenshots
Posted on Friday, May 12th, 2006 in E3 2006, Xbox 360 |
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Screenshots from Mass Effect, the upcoming action-RPG from BioWare.


Jade Empire Spreading to PC
Posted on Wednesday, May 10th, 2006 in PC |
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This page on BioWare’s Jade Empire website reveals that a PC version of the game is in the works, confirming speculation that such a port will indeed be done. Screenshots are also offered, as well as word on the enhancements in the PC version:

No release date was announced.

BioWare Opens Austin Studio
Posted on Monday, March 13th, 2006 in GDC 2006, PC |
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BioWare today announced the opening of a new studio in Austin, Texas. The company’s second studio, and the first to be located outside Canada, BioWare Austin has begun work on a yet-unannounced MMORPG, marking the debut of the company in the MMOG space.

The Austin studio has seen the hiring of a couple of new developers: joining the Austin team as lead designer is James Ohlen, who previous credits include work on Star Wars: Knights of the Old Republic, NeverWinter Nights and the Baldur’s Gate series; MMO veterans Richard Vogel and Gordon Walton, both of whom have worked at Sony Online Entertainment, among other companies.

There are currently job openings at both BioWare Austin and Edmonton; the developer is looking for new programmers, designers, artists, animators, world builders and writers. BioWare will be present at GDC at the San Jose Convention Centre in California, March 20 through 24, to recruit fresh blood.