BioShock PS3 Confirmed
Posted on Sunday, May 25th, 2008 in PS3 |
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Confirming a long-standing rumor, 1UP reports that a PS3 version of BioShock is in development for release this Holiday season. It will most likely feature graphical improvements and maybe some new content, though details are unknown at the moment. Previously, rumors had suggested a release period of Fall.

According to the site, BioShock artist Jordan Thomas, who also designed Thief: Deadly Shadows, has replaced creator Ken Levine as creative director of the franchise. A sequel is said to be in the works; Levine is attached to the project, but his specific role hasn’t been revealed.

BioShock Sequels Coming, LA Noire Delayed
Posted on Sunday, September 16th, 2007 in Industry, PC, PS3, PSP, Xbox 360 |
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Controversial games publisher Take-Two revealed that its Q3 2007 fiscal results has seen a 14% year-over-year drop in revenue, following first and second quarter losses with a $58.5 million net loss, though its far less than that of last year.

However, the company had good news for itself: BioShock is popular. The obvious fact was made more obvious as they revealed that the Xbox 360 demo was the faster to hit 1 million downloads on Xbox Live Marketplace and that the company has shipped 1.5 million units of the game worldwide. Though they wouldn’t provide exact sales numbers, the company believes that BioShock is “one of the fastest selling games in video game history.”

Take-Two plans to capitalize on the success of the game by hoping to make it into an ongoing franchise. Company chairman Strauss Zelnick stated that a “two-year schedule would be optimal” for the game, comparing it to that of GTA. “I’d expect we’d apply roughly the same strategy to BioShock because [it] is shaping up to be a very important franchise.”

In other news, the call revealed that PS3 action game L.A. Noire and PSP music game Beaterator have both been delayed. They are now expected to ship sometime in Take-Two fiscal year 2009, which begins in November 2008.

Valve Programmers Devoid of BioShock
Posted on Thursday, August 30th, 2007 in Oddities, PC |
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Poor programmers at Valve are facing tough times: no BioShock for them. The company’s head honcho Gabe Newell explained to CVG that a ban on the excellent shooter has been imposed in the offices because of the work required to get Half-Life 2: Episode Two out the door. Apparently, getting their own game out will get everyone in the company a copy of BioShock as a reward. Weird indeed! However, Newell then admitted that he is looking forward to playing it.

Free BioShock Music
Posted on Sunday, August 26th, 2007 in In Other News |
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The Cult of Rapture has something extra for fans of BioShock - the full orchestral score by Garry Schyman. It’s a free download that features a 12-track compilation of the music featured within the game.

BioShock Losing DRM; No PS3 to be Shocked
Posted on Sunday, August 26th, 2007 in PC, PS3 |
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BioShock’s release has seen quite a few controversies raised on the use of online activation, as well as the installation of a rootkit used with the DRM. To quell fears, Ken Levine, the game’s creative director, spoke to Joystiq, stating that the SecuROM copyright protection will be eventually removed.

“At some point we’ll move back from online activation,” he said. “If people want to play BioShock ten years from now, they’ll be able to play it.”

He also went on to dispel the PS3 rumor - NO BIOSHOCK FOR PS3. “I promise you, there is no secret plan about the PS3 that we’re keeping from people,” he stated. “There’s no PS3 development going on that we’re hiding.”

Levine then reminds gamers about their exclusive deal with Microsoft regarding the game, implying that it is nigh impossible to see the game being released on PS3.

BioShock Problems Being Addressed
Posted on Friday, August 24th, 2007 in PC, Xbox 360 |
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Following outrage from fans over the aspect ratio and the twice-install issues in BioShock, The Cult of Rapture carries word that these problems are being addressed. First up, they are increasing the number of activations allowed by the SecuROM software from two to five. They are also creating a revocation tool to deactivate a BioShock installation and have given SecuROM more leeway to direct assist customers with activation issues.

They are also working on a patch to address the widescreen issues. The Xbox 360 will also receive a similar update, according to the story. No release date was offered for the update.

ATI and Nvidia BioShock Drivers
Posted on Wednesday, August 22nd, 2007 in Downloads, PC |
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Beta drivers for both ATI and Nvidia graphic cards have been released in anticipation of the BioShock demo. The drivers promise better performance with the game on both Windows XP and Windows Vista. Download the ATI drivers from AMD Customer Care and the beta v163.44 drivers from Nvidia.

BioShock Shocks Thompson
Posted on Wednesday, August 22nd, 2007 in Industry, Oddities, PC, Xbox 360 |
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Everybody’s favorite madman is at it again, this time attacking another of Take Two’s offering: BioShock. The game - which has been released to retail today - has attracted attention from Jack Thompson because of its TV ads which were shown off during a teen-heavy television program.

Take-Two… is aggressively marketing its newest Mature-rated video game to kids less than 17 years of age… On this Friday’s night’s 8 pm Eastern time airing of WWE’s wrestling program “Smackdown,” there were repeated ads for Take-Two/Rockstar Game’s Mature-rated, incredibly violent BioShock…

A check of the demographics of the audience of that program reveals that teens under 17 years of age watch that program in huge numbers…

Remarkably, the video game industry is running ads for games like BioShock on teen-intensive television programs while at the same time its industry-captured “watchdog,” the ESRB, is running a self-congratulatory ad campaign to assure parents that the video game ratings system is working and that the industry can be trusted not to target their kids with these Mature-rated games. It is all a lie, as the BioShock ads prove.

This rampant fraudulent trade practice is precisely what “Big Tobacco” did with its “Joe Camel” and other teen-targeting ads, while at the same time lying to Congress that it was not marketing its adult product to kids.

Yes, BioShock has effectively shocked Jack Thompson, if anybody cares.

BioShock Music Remixed by Moby
Posted on Monday, August 20th, 2007 in PC, Xbox 360 |
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It is a known fact that BioShock features music from the ’40s and ’50s to immerse the player into the game experience; did you know they will be releasing remixes of some of those songs by famous DJs? 2K Games has announced the release of an exclusive EP remixed by Moby and Oscar the Punk - it will be bundled with the Limited Edition version of the game in GameStop and EB Canada; it will also be available as a pre-sale gift-with-purchase from Game Crazy, another game retailer.

The three remixed tracks on the CD include Beyond the Sea, God Bless the Child and Wild Little Sisters, variations of which appear within the game.

“While these classic songs from the 40’s and 50’s evoke a happier time, they take on an eerie aesthetic in BioShock’s decaying art deco-designed underwater city of Rapture,” said Christoph Hartmann, President of 2K Games. “Moby and Oscar The Punk have captured that disparity with these remixes and added a new spin to these indelible classics.”

BioShock, already released to a lucky few thanks to a Toys R Us goof, will officially be available starting tomorrow in North America and this Friday in Europe for PC and Xbox 360.

BioShock Scored by Schyman
Posted on Friday, July 20th, 2007 in PC, Xbox 360 |
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Popular film, television and video game composer Garry Schyman has created the original score for BioShock, according to a recent announcement. Known for his work on Destroy All Humans, the composer had composed in various styles of early twentieth century writing, with the music described as being “chillingly ominous” and “beautiful and poignant.” It was recorded with a live orchestra at historic Capital Studios in Hollywood, featuring solo violin, cello and piano performances.

“Garry Schyman’s work for us was incredible from the start in every possible aspect,” said Emily Ridgway, Audio Director at Irrational Games. “From his ability to produce and compose amazingly unique orchestral recordings, all the meanwhile perfectly accommodating the peaks and troughs of game development, Garry really deserves all the praise he gets for the BioShock soundtrack and then some.”

There’s a Q&A on Music 4 Games with the composer, talking about his work on the game.

BioShock is set for release on August 21 in North America and August 24 internationally for PC and Xbox 360.

X06 Announcements: Halo Wars, New Halo Game, PGR4, HD-DVD Player Pricing
Posted on Sunday, October 1st, 2006 in PC, X06, Xbox 360 |
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This year’s X06 saw a couple of big announcements from Microsoft. Very big announcements. Let’s check them out:

X06 Screenshots - 1
Posted on Friday, September 29th, 2006 in X06, Xbox 360 |
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The first batch of X06 screenshots:

BioShock

x06-bioshock-1.jpeg x06-bioshock-2.jpeg x06-bioshock-3.jpeg

Alone in the Dark

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Kane & Lynch: Two Dead Men

x06-kane-lynch-2.jpeg x06-kane-lynch-3.jpeg x06-kane-lynch-4.jpeg

x06-kane-lynch-1.jpeg

Rainbow Six Vegas

x06-rainbow-six-vegas-4.jpeg x06-rainbow-six-vegas-3.jpeg x06-rainbow-six-vegas-2.jpeg

x06-rainbow-six-vegas-1.jpeg x06-rainbow-six-vegas-5.jpeg

The Darkness

x06-the-darkness-3.jpeg x06-the-darkness-4.jpeg

x06-the-darkness-2.jpeg x06-the-darkness-1.jpeg

BioShock X360 Screenshots
Posted on Thursday, September 28th, 2006 in Xbox 360 |
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Two high-resolution Xbox 360 screenshots from BioShock:

BioShock Xbox 360 - Screenshot 2 BioShock Xbox 360 - Screenshot 1

BioShock Screenshots
Posted on Sunday, September 17th, 2006 in PC, Xbox 360 |
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Two new high-resolution screenshots from BioShock:

BioShock - Screenshot 1 BioShock - Screenshot 2

BioShock Screenshots
Posted on Saturday, May 20th, 2006 in PC |
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Five new screenshots from Irrational Games’ BioShock, an upcoming ecological-shooter: