
Remember how Gothic 4 was rechristened Arcania: A Gothic Tale yesterday? Gamespot follows up on their coverage of the game by offering a preview of the upcoming title, offering a segment that explains the name change for the North American version of the RPG. Here it is:
The name change serves two purposes. First, it hints at a world rich in magic and fantasy. Second, and completely from a marketing perspective, it helps give the Gothic franchise a fresh start in North America, where it has failed to gain significant popularity. And gaining popularity in the good old US-of-A is goal one for DreamCatcher. The team invested months of research into the differences between European and American gaming preferences, so much so that there will be two different color palettes for Arcania: North American (bright and beautiful) and European (muted and gritty). Truth be told, we didn’t notice much of a difference when DreamCatcher stopped by our office to show off a very early build of Arcania, but you have to admire the attention to detail.
The game is due out later this year.

From Gamespot comes word that the fourth installment in the Gothic series has received a new name - it will be known as Arcania: A Gothic Tale in North America. The reason for the name change comes from the series’ unpopularity in the region compared to other territories.
The game is being handled by Spellbound Entertainment this time around instead of being at the hands of series creator Piranha Bytes. Additionally, they revealed that the North American and European versions of the game will feature different color palettes featuring bright and colorful graphics and gritty muted colors, respectively. Apparently, months of research have shown the gaming preferences of either territory, showing that American gamers are more attracted to brightly colored games than their European counterparts.













