
NaturalMotion, developers of 3D animation technologies euphoria and endorphin, announced that morpheme 1.2, the latest version of its animation middleware, adds support for the Wii, offering creative control to the studios developing for the console by allowing them to author and preview blends, trees and transition graphs in real-time. The technology is also available for PC, PS3 and Xbox 360.
“Support for Nintendo’s Wii console was a natural extension of the morpheme product offering,” said Torsten Reil, CEO of NaturalMotion. “Wii is enjoying tremendous popularity, and we believe morpheme can help developers further expand on the new gaming experiences that the platform has opened up.”
Additionally, morpheme features enhanced run-time compression, enhanced SPU support for PS3; collaboration network editing, reusable sub-networks, new flexible layout manager and more.














