
EA will be bringing some serious gaming goodness to the PS3 and Xbox 360 in the form of Burnout 5. Scoop:
Burnout 5 gives players license to wreak havoc in Paradise City, the ultimate seamless racing battleground, with a massive infrastructure of traffic-heavy roads to abuse. Gone is the need to jump in and out of menus and aimlessly search for fun like many open world games; in Burnout 5, every inch of the world is built to deliver heart-stopping Burnout-style gameplay. Every intersection is a potential crash junction and every alleyway is an opportunity to rack up moving violations.Of course, rules are made to be broken, and when gamers enter Paradise City, they’re assigned a Drivers License that quickly begins to amass a record of player’s most aggressive, reckless and destructive exploits behind the wheel. But it’s not the law that’s eyeing player’s progress … when gamers push things too hard they’ll be squaring off against the city’s most infamous burners, and these legends aren’t interested in who crosses the finish line first.
“Burnout 5 is a complete reinvention of the series, built from the ground up for the PlayStation 3 and Xbox 360,” said Alex Ward, director of game design at Criterion Games. “To create truly next-generation gameplay, we needed to create a truly next-generation game, from top to bottom.”
Burnout 5 also delivers the next level of speed and destruction, with brand new next-generation technology allowing gamers to literally rip their cars in half, in the most explosive pile-ups in the series’ history.
The game is scheduled to ship sometime next year and is being developed by Criterion Games in Guildford, UK.

Keeping the flow of good news for the company itself, Nintendo announced that 2 million unique players have logged into their Wi-fi Connection. They even included a comparison in the announcement: “To put that number in perspective, the population of Nintendo Wi-Fi Connection users now surpasses the population of 15 different U.S. states, including Montana, Nebraska and New Mexico.”
Additionally, the service has also logged more than 70 million individual game sessions in just more than nine months of operation.

Epic’s Unreal Engine 3 is spreading its reach everywhere it seems: Cheyenne Mountain Entertainment has announced that it will use the next-gen technology to develop Stargate Worlds and future multi-platform titles.
Stargate Worlds is based on the popular science fiction television series Stargate SG-1 and Stargate Atlantis. It is a MMORPG which is scheduled to launch in late 2007.













