Archive for July 14th, 2006
Enemy Territory: Quake Wars Delayed
Posted on Friday, July 14th, 2006 in PC | Add a comment
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Gamespy’s Enemy Territory: Quake Wars developer diary reveals that the highly anticipated multiplayer shooter has been delayed to next year.

It’s also been a challenging year, as the team here has given extraordinary effort towards completing the game this year. Unfortunately, sometimes effort isn’t all you need — sometimes you just need more time. To ensure the quality we want, we’ve decided to push the release out of 2006 to allow for extended testing, feedback and game balancing.

Saw 2 Actress to Star in Carbon
Posted on Friday, July 14th, 2006 in DS, GBA, Gamecube, PC, PS2, PS3, PSP, Wii, Xbox, Xbox 360 | Add a comment
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In typical Need for Speed fashion, EA has announced that Emmanuelle Vaugier will star in NFS: Carbon this Autumn. You may remember her from Saw 2 and 40 Days and 40 Nights, as well as CBS sitcom Two and a Half Men. Vaugier will star as Nikki, the ex-girlfriend of the hero who has returned to town to face his “mysterious” past.

“Being able to work in a videogame for the first time and working with the Need For Speed Carbon team at EA has been a great experience for me. This is a game that evolves the racing genre, and I’m thrilled to be a part of it”, Vaugier said. “Playing the role of Nikki allows me to take a completely fresh approach to acting and push the boundaries of the creative process.”

Emmanuelle_2_psd_jpgcopy Emmanuelle_1_psd_jpgcopy

Carbon will seemingly feature the same video-acting style found in Most Wanted, but will hopefully be better as David Footman, who has worked on Hollywood blockbuster films such as X-Men (1 and 3), Fantastic Four and The Day After Tomorrow, has directed the green screen video shoot with Vaugier.

Being developed by EA Black Box in Vancouver, British Columbia, Need for Speed: Carbon will be released this Autumn for all next-gen platforms, on top of all current-gen platforms, handhelds, PC and mobile.

Style Pack for PGR3 Available
Posted on Friday, July 14th, 2006 in Xbox 360 | Add a comment
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Bizarre’s racing game now has style: a Style Pack for Project Gotham Racing 3 has been released on Xbox Live Marketplace, offering 12 new cars and other new features. On sale for 400 Microsoft points, the pack includes the following cars:

Individual cars can be downloaded ala carte for 60 points each. In addition to the above cars, the Style Pack features Photo Mode Integration, allowing players to upload their best moments online. The pack also includes new mini-games such as “Free Roam Points”, “Team Free Roam Points” and “Cat and Mouse”.

Serpent’s Spine Expansion for EverQuest
Posted on Friday, July 14th, 2006 in PC | Add a comment
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In the ongoing quest to enrich its ever-fading MMORPG, Sony Online Entertainment has announced The Serpent’s Spine, a digital download-only expansion pack for EverQuest. It will be available starting September for $30.

The expansion will introduce the first new player race in three years: the Drakkin. A new starting city – dubbed Crescent Reach – will be available, as well as new features such as auras, traps and destructible terrain, along with new spells, raids and abilities.

Detailed information on The Serpent’s Spine can be found after the jump.
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SunAge Delayed
Posted on Friday, July 14th, 2006 in PC | Add a comment
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Due for release later this year, Lighthouse Interactive has pushed back SunAge to February 2007. The additional time has allowed the game’s publisher to secure the North American rights for the RTS, which is slated for release worldwide, with a beta test later this year.

Further information on SunAge is after the jump.
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dtp’s GC 2006 Lineup
Posted on Friday, July 14th, 2006 in GC 2006, PC | Add a comment
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With GC 2006 looming, German publisher dtp entertainment has announced its lineup for the upcoming convention in Leipzig, Germany. It will be showing off the stealth-action title Sabotage as well as adventure game Runaway 2, Undercover: Operation Wintersun, along with Overclocked.

dtp will be located in hall 5, booth G02 and will retain its “open cinema” formula for the consumer area that was successful last year.

DS Lite is BIG in Europe
Posted on Friday, July 14th, 2006 in DS | Add a comment
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There’s absolutely no doubt that the Nintendo DS is the world’s most sold handheld, but constant assertions by Nintendo is becoming quite irritating: in their latest press announcement, the company has stated that it has sold 200,000 units of DS Lite, the sleek new form of the otherwise ugly portable, since its 23rd June launch in Europe.

The successful launch of DS Lite brings the total number of European units sold to 5 million, outselling its nearest rival – the PSP – by quite a few millions. Nintendo is promoting its Touch! Generations range now, offering games for people of all games. Titles include Nintendogs, Animal Crossing and Big Brain Academy, all of which have sold tons of copies.

The Nintendo DS Lite is available in either black or white in Europe for around £100.

World Championship Cards Announced
Posted on Friday, July 14th, 2006 in PS2, PSP | Add a comment
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Crave Entertainment has announced World Championship Cards for the PS2 and PSP, offering over 30 different varieties of classic card games including Bridge, Gin Rummy, Solitaire, Hearts, Spades and more.

The games will include a robust create-a-character mode that allows variations of personalities, skin tone, hair, clothing and more to choose from. Multiplayer will also be present, allowing up to 8 players go at it online; the PSP version will feature 8 player wireless Ad Hoc play. The PS2 version will additionally feature support for the EyeToy camera and USB headset.

World Championship Cards will retail for $15 and $20 on PS2 and PSP, respectively, when released.

UT2004 Gets Adaptive Audio
Posted on Friday, July 14th, 2006 in PC | Add a comment
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Have one of those newfangled Creative XFi sound cards? dSonic, in conjunction with Creative, has released an Adaptive Audio MOD for Unreal Tournament 2004, taking advantage of the features present in the cutting-edge sound cards.

“With this mod players will get new weapon sounds that completely surround the player and adaptive music that reacts in real-time to the game play, putting the gamer at the heart of the action” stated dSonic co-founder Kemal Amarasingham. “The music changes depending on game events such as the intensity of the battle, how many health points you have (or don’t), making a kill, etc. It’s smart audio, and something fans will really love – no matter what the genre is, this is a feature that can enhance any game.”

dSonic is looking to implement Adaptive Audio into more games, with recent credits including Elder Scrolls IV: Oblivion and Mage Knight: Apocalypse.